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The Sound of Architecture

“The Sound of Architecture,” edited by Angeliki Sioli and Elisavet Kiourtsoglou, delves into the relationship between architecture and sound, exploring how the acoustic qualities of built environments influence human experiences. This interdisciplinary collection of essays and research sheds light on the intersection of architecture, sound design, and spatial perception, offering valuable insights for professionals and enthusiasts alike.

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Plant Based Interactive Art Installation

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Circle of Life

As a philosophical concept, the circle of life means that we start at the end and end in the beginning. Our lives, from beginning to end, resemble a complete full circle. No matter how big or small the circle is, it ends in the exact same way for everyone. It’s nature’s way of taking and giving back life to earth, symbolizing the universe being sacred and divine. It represents the infinite nature of energy; when something dies, it gives new life to another. Immerse in an amazing experience of nature dancing around you in a continuous movement from life to death to rebirth. Step into this beautiful world and be consciously present in the eternal order of change of nature. Walk around, breathe, observe, take it all in and let it go. This is the circle of life. Circle of Life is an immersive experience with projections on the surface of a round room of 16 meters in diameter with a 5-meter-high wall. The story projected on the wall follows the life cycles seen in nature, while the floor shows an interactive animation reacting to the visitor’s movements.

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Sound art installations by Zimoun

Swiss sound artist Zimoun harnesses the power of quick, chaotic movements in his large-scale installations and kinetic sculptures. Each artwork is composed of simple materials like cardboard boxes, wooden dowels, and cotton balls, among other common objects. The frenzied movements contrast the calming, whirring sounds the artworks emit, which mimic raindrops or a repetitive drum. This juxtaposition is just one example of the many comparisons the artist draws: chaos vs. order, mass vs. individual, simplicity vs. complexity, and manufactured vs. organic.

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How This Woman Creates God of War’s Sound Effects

In this fascinating glimpse into the world of sound effects, Joanna Fang, a talented foley artist for PlayStation Studios, showcases her mastery in creating immersive audio experiences for video games like God of War: Ragnarok. From unconventional tools like plungers to transforming everyday objects into extraordinary sounds, Joanna’s work brings virtual worlds to life with incredible realism.